Prompt Gallery
Squash and Stretch Jump Sheet

Squash and Stretch Jump Sheet

基于角色参考生成七阶段动画动作表,用于研究跳跃时机、挤压、拉伸及恢复姿势。

Author TechHalla Date 5/4/2026 Model gpt-image Language en
PhotographyPoster squashstretchjumpsheetcomicstoryboardposterportrait海报人像
Using REFERENCE_0 as the character base, create a clean animation movement sheet that turns the character into a full-body jump sequence study while preserving the same outfit, badge, bald head, shoes, stylized ink-and-color illustration look, and the censored/blurred face treatment. Expand the view from the cropped portrait into a wide beige paper-textured layout with a ground line, subtle motion lines, small impact marks, and instructional typography. Add the title text {argument name="title text" default="SQUASH AND STRETCH"} at the upper left with the subtitle {argument name="subtitle text" default="JUMP SEQUENCE — 7 STAGES"}. Show exactly 7 numbered poses arranged left to right across the page: 1 “ANTICIPATION (CROUCHING)” with the character crouched and arms back; 2 “EXTREME SQUASH (COMPRESSED)” with a deeper compact crouch; 3 “EXTREME STRETCH (TAKEOFF)” with the character elongated upward, arms raised, feet leaving the ground; 4 “APEX (MID-AIR ARC)” with the character tucked in midair; 5 “STRETCH (DOWNWARD ACCELERATION)” with the character stretched vertically while descending; 6 “SQUASH (IMPACT LANDING)” with the character compressed on landing, one hand touching the ground; 7 “RECOVERY (RETURN TO STANCE)” with the character standing relaxed with hands in pockets. Use bold black uppercase labels under each numbered stage, keep consistent character proportions across poses except for the intentional squash-and-stretch deformation, and make the sheet read like a professional 2D animation reference chart.
Using REFERENCE_0 as the character base, create a clean animation movement sheet that turns the character into a full-body jump sequence study while preserving the same outfit, badge, bald head, shoes, stylized ink-and-color illustration look, and the censored/blurred face treatment. Expand the view from the cropped portrait into a wide beige paper-textured layout with a ground line, subtle motion lines, small impact marks, and instructional typography. Add the title text {argument name="title text" default="SQUASH AND STRETCH"} at the upper left with the subtitle {argument name="subtitle text" default="JUMP SEQUENCE — 7 STAGES"}. Show exactly 7 numbered poses arranged left to right across the page: 1 “ANTICIPATION (CROUCHING)” with the character crouched and arms back; 2 “EXTREME SQUASH (COMPRESSED)” with a deeper compact crouch; 3 “EXTREME STRETCH (TAKEOFF)” with the character elongated upward, arms raised, feet leaving the ground; 4 “APEX (MID-AIR ARC)” with the character tucked in midair; 5 “STRETCH (DOWNWARD ACCELERATION)” with the character stretched vertically while descending; 6 “SQUASH (IMPACT LANDING)” with the character compressed on landing, one hand touching the ground; 7 “RECOVERY (RETURN TO STANCE)” with the character standing relaxed with hands in pockets. Use bold black uppercase labels under each numbered stage, keep consistent character proportions across poses except for the intentional squash-and-stretch deformation, and make the sheet read like a professional 2D animation reference chart.
以 REFERENCE_0 为角色基础,制作一张清晰的动画动作表,将角色转化为全身跳跃序列研究,同时保留相同的服装、徽章、光头、鞋子、风格化水墨插画外观以及面部遮挡/模糊处理。将视图从裁剪后的肖像扩展为带有地面线、细微运动线、小型冲击标记和教学排版的米色纸张纹理宽幅布局。在左上角添加标题文本 {argument name="title text" default="SQUASH AND STRETCH"} 和副标题 {argument name="subtitle text" default="JUMP SEQUENCE — 7 STAGES"}。展示从左至右排列的 7 个编号姿势:1 “ANTICIPATION (CROUCHING)”(预备动作:蹲伏),角色蹲伏且双臂后摆;2 “EXTREME SQUASH (COMPRESSED)”(极限挤压:压缩),角色更深地紧凑蹲伏;3 “EXTREME STRETCH (TAKEOFF)”(极限拉伸:起跳),角色向上拉伸,双臂抬起,双脚离地;4 “APEX (MID-AIR ARC)”(顶点:空中弧线),角色在半空中收缩;5 “STRETCH (DOWNWARD ACCELERATION)”(拉伸:向下加速),角色在下降时垂直拉伸;6 “SQUASH (IMPACT LANDING)”(挤压:着陆冲击),角色着陆时压缩,单手触地;7 “RECOVERY (RETURN TO STANCE)”(恢复:回到站姿),角色双手插兜,放松站立。在每个编号阶段下方使用粗体黑色大写标签,除刻意的挤压与拉伸变形外,保持各姿势中角色比例的一致性,并使该表呈现出专业 2D 动画参考图表的效果。
REFERENCE_0 을 캐릭터 베이스로 사용하여, 동일한 의상, 배지, 대머리, 신발, 스타일리시한 잉크 앤 컬러 일러스트 스타일 및 검열/블러 처리된 얼굴을 유지하면서 캐릭터를 전신 점프 시퀀스 연구 자료로 변환하는 깔끔한 애니메이션 동작 시트를 만드세요. 잘린 초상화 뷰를 확장하여 지면선, 미세한 동작선, 작은 충격 표시 및 교육용 타이포그래피가 포함된 넓은 베이지색 종이 질감 레이아웃으로 구성하세요. 왼쪽 상단에 {argument name="title text" default="SQUASH AND STRETCH"} 라는 제목 텍스트를 추가하고, 그 아래에 {argument name="subtitle text" default="JUMP SEQUENCE — 7 STAGES"} 라는 부제목을 넣으세요. 페이지 전체에 걸쳐 왼쪽에서 오른쪽으로 정확히 7개의 번호가 매겨진 자세를 보여주세요: 1번 "ANTICIPATION (CROUCHING)"은 캐릭터가 웅크리고 팔을 뒤로 한 자세, 2번 "EXTREME SQUASH (COMPRESSED)"는 더 깊게 압축된 웅크린 자세, 3번 "EXTREME STRETCH (TAKEOFF)"는 캐릭터가 위로 길게 늘어나고 팔을 들어 올리며 발이 지면에서 떨어지는 자세, 4번 "APEX (MID-AIR ARC)"는 공중에서 몸을 웅크린 자세, 5번 "STRETCH (DOWNWARD ACCELERATION)"는 하강하면서 수직으로 늘어난 자세, 6번 "SQUASH (IMPACT LANDING)"는 착지 시 압축되며 한 손이 지면에 닿은 자세, 7번 "RECOVERY (RETURN TO STANCE)"는 주머니에 손을 넣고 편안하게 서 있는 자세입니다. 각 번호가 매겨진 단계 아래에 굵은 검은색 대문자 라벨을 사용하고, 의도적인 스쿼시 앤 스트레치 변형을 제외하고는 모든 자세에서 캐릭터 비율을 일정하게 유지하며, 전문적인 2D 애니메이션 레퍼런스 차트처럼 보이도록 제작하세요.