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雨中的日式视觉小说标题界面

雨中的日式视觉小说标题界面

生成一个暗黑、优雅的日式游戏标题菜单,包含雨中庭院景观、金色字体以及三个居中的菜单按钮。

Author 🐹🐹 Date 2026-06-28 Language en
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Goal: Create a moody Japanese visual-novel title screen for a dark fantasy strategy game named {argument name="game title" default="紫陽花連鎖"}.

Canvas: 4:3 landscape game menu screen, approximately 920×768, with a dark cinematic vignette and refined antique framing.

Background: A rainy midnight Japanese garden scene. Show heavy diagonal rain streaks over a shadowy stone path and wet reflective ground. On the left, place a traditional wooden building with a warm glowing round window; on the right, a dark pagoda-like pavilion with faint warm window lights. Add silhouettes of trees, fences, shrubs, lantern-like structures, and clusters of pale purple hydrangeas in the lower left and lower right foreground. Keep the scenery atmospheric, low-contrast, and mostly obscured by darkness and mist.

Layout: Center the title area in the upper-middle of the screen. Above the title, add a thin gold horizontal divider line split by a small circular emblem containing a simple four-point sparkle/star. Use elegant metallic gold typography for the large Japanese title. Beneath it, add the small subtitle text {argument name="subtitle text" default="六つの領域を、花で突破せよ。"}. Below the subtitle, place exactly 3 horizontal menu buttons stacked vertically and centered.

Menu buttons: Use exactly 3 rectangular dark purple buttons with thin gold borders, subtle inner glow, and small gold diamond ornaments near both left and right edges. The visible button labels, from top to bottom, must be: {argument name="first button label" default="対戦を始める"}, {argument name="second button label" default="遊び方"}, {argument name="third button label" default="設定"}. The first button should be slightly lighter/brighter purple than the other two, as if selected.

Frame and style: Add a thin double-line gold border around the entire screen with small decorative corner breaks and short accent line segments near the corners. Use a refined Japanese gothic aesthetic, muted indigo/black/purple palette, antique gold UI accents, painterly background art, and crisp game UI typography. Avoid modern icons, extra buttons, logos, watermarks, or characters.
目标:为一款名为 {argument name="game title" default="紫陽花連鎖"} 的暗黑奇幻策略游戏,创作一个充满意境的日式视觉小说标题界面。

画布:4:3 横屏游戏菜单界面,尺寸约为 920×768,带有暗色电影感晕影和精致的古典边框。

背景:雨中的午夜日式庭院场景。展示斜向的重雨线,覆盖在阴暗的石径和湿润的反射地面上。左侧放置一座传统的木质建筑,带有一个温暖发光的圆形窗户;右侧是一座类似宝塔的深色亭子,窗户透出微弱的暖光。在左下角和右下角的前景中,添加树木、栅栏、灌木、灯笼状结构和成簇的淡紫色绣球花剪影。保持场景的氛围感,低对比度,大部分被黑暗和薄雾笼罩。

布局:将标题区域置于屏幕中上部。在标题上方,添加一条细长的金色水平分割线,中间由一个包含简单四角星/闪光符号的小圆形徽章隔开。大号日文标题使用优雅的金属金色字体。在标题下方,添加小号副标题文本 {argument name="subtitle text" default="六つの領域を、花で突破せよ。"}。在副标题下方,放置 3 个垂直堆叠并居中的水平菜单按钮。

菜单按钮:使用 3 个带有细金色边框、微妙内发光以及左右边缘附近带有小金钻装饰的深紫色矩形按钮。从上到下,可见的按钮标签必须为:{argument name="first button label" default="対戦を始める"}、{argument name="second button label" default="遊び方"}、{argument name="third button label" default="設定"}。第一个按钮应比其他两个稍亮/更浅,呈现选中状态。

边框与风格:在整个屏幕周围添加细双线金色边框,并在角落处进行装饰性断开,角落附近配有短装饰线段。采用精致的日式哥特美学,色调为柔和的靛蓝/黑/紫色,搭配古董金 UI 点缀,背景艺术具有绘画感,游戏 UI 字体清晰。避免使用现代图标、额外按钮、Logo、水印或角色。