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武术动作教学示意图

武术动作教学示意图

一个技术性提示词,旨在创建一个 16 格网格,展示带有 3D 角色、标签和方向箭头的武术动作。

Author Aijaz Date 2026-04-28 Language en
Use in chat
[STYLE]
Monochrome grayscale illustration, 3D-rendered character, clean instructional reference sheet, white background, comic-style cell grid layout, technical diagram aesthetic.

[LAYOUT]
4×4 grid layout with a total of 16 panels. Each panel is separated by thin black border lines. Cells are numbered from 1 to 16, with consistent panel sizes.

[CHARACTER]
 image1 (the same character appears consistently in all panels)

[PANEL STRUCTURE – per cell]

Top-left: bold number badge + English title text

Center: full-body character pose illustration

Bottom-left: English description text (3–4 lines)

Overlay: directional arrows indicating movement

[ARROWS / MOTION INDICATORS]
Curved arrows, straight arrows, and circular rotation indicators placed around the character to show motion flow and direction.

[RENDERING STYLE]
Highly detailed 3D sculpted style, soft studio lighting, subtle shadows, no color, grayscale shading, clean linework, game concept art quality.

[NEGATIVE]
No background scenery, no color tones, no additional characters, no complex background.
[风格]
单色灰度插图,3D 渲染角色,简洁的教学参考图,白色背景,漫画风格网格布局,技术图表美学。

[布局]
4×4 网格布局,共 16 个面板。每个面板由细黑边框分隔。单元格从 1 到 16 编号,面板尺寸保持一致。

[角色]
 image1(同一个角色在所有面板中保持一致)

[面板结构 – 每个单元格]

左上角:粗体数字徽标 + 英文标题文本

中心:全身角色姿势插图

左下角:英文描述文本(3–4 行)

叠加层:指示动作的方向箭头

[箭头 / 动作指示器]
围绕角色放置的弯曲箭头、直线箭头和圆形旋转指示器,用于展示动作流向和方向。

[渲染风格]
高度精细的 3D 雕塑风格,柔和的摄影棚灯光,微妙的阴影,无色彩,灰度阴影,清晰的线条,游戏概念艺术质量。

[负面提示词]
无背景场景,无色调,无额外角色,无复杂背景。