将图片转换为 16 位复古像素艺术
一个精密的提示词,可将任何源图像转换为精致的 SNES 时代像素艺术截图,同时严格保留原始构图、比例和主体。
Transform the uploaded image into clean high-quality retro pixel art while preserving the original composition, subject placement, camera angle, proportions, pose, clothing, and overall scene structure. FORMAT Preserve the original image aspect ratio, composition and framing. Do not crop, zoom, reposition, or redesign the scene. Maintain the original visual hierarchy and subject placement. SUBJECT Preserve the main subject, recognizable silhouette, facial direction, clothing structure, pose, body proportions, and key visual features. Reduce unnecessary detail while keeping the subject immediately recognizable. Do not alter the person, anatomy, outfit, or scene structure. PIXEL ART STYLE Convert the entire image into premium {argument name="bit depth" default="16-bit"} retro pixel art. Use a strict low-resolution pixel grid across the entire image. Downsample into large visible pixels before rendering. Consistent pixel size throughout. Clean pixel-perfect geometry. Crisp hard edges. No semi-realistic rendering. COLOR Limited retro gaming color palette. Strong contrast between shapes. Clear color separation. {argument name="color quality" default="Carefully selected colors with excellent readability"}. No excessive color variation. SHADING Simplified retro-game shading. Flat color regions. One to two shading tones per surface. Minimal highlights. No realistic gradients. No soft lighting transitions. ENVIRONMENT Convert all environmental elements into pixel-art equivalents — background, props, architecture, vegetation, terrain, sky, lighting. Keep scene depth and perspective while simplifying details. QUALITY No blur. No anti-aliasing. No smooth transitions. No noise. No artifacts. No smudging. FINAL LOOK A polished {argument name="console era" default="SNES-era"} retro game screenshot — faithful to the original composition, pixel-perfect in every detail. 将上传的图像转换为高质量的复古像素艺术,同时保留原始构图、主体位置、摄像机角度、比例、姿势、服装和整体场景结构。格式:保留原始图像的纵横比、构图和取景。请勿裁剪、缩放、重新定位或重新设计场景。保持原始的视觉层级和主体位置。主体:保留主体、可识别的轮廓、面部朝向、服装结构、姿势、身体比例和关键视觉特征。在减少不必要细节的同时,确保主体清晰可辨。请勿更改人物、解剖结构、服装或场景结构。像素艺术风格:将整张图像转换为优质的 {argument name="bit depth" default="16-bit"} 复古像素艺术。在整张图像上使用严格的低分辨率像素网格。在渲染前进行降采样,形成清晰可见的大像素。保持像素大小一致。像素级完美的几何形状。清晰的硬边缘。无半写实渲染。颜色:有限的复古游戏调色板。形状之间具有强烈的对比度。清晰的色彩分离。{argument name="color quality" default="精心挑选的颜色,具有出色的可读性"}。无过度的色彩变化。阴影:简化的复古游戏阴影。平坦的色块区域。每个表面仅使用一到两种阴影色调。极简的高光。无写实渐变。无柔和的光影过渡。环境:将所有环境元素转换为像素艺术等效物——包括背景、道具、建筑、植被、地形、天空和光照。在简化细节的同时保持场景深度和透视感。质量:无模糊。无抗锯齿。无平滑过渡。无噪点。无伪影。无涂抹。最终效果:一张精致的 {argument name="console era" default="SNES-era"} 复古游戏截图——忠实于原始构图,每一个细节都达到像素级完美。