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未来感侦察兵三视图设计稿

未来感侦察兵三视图设计稿

为未来感侦察兵生成高分辨率角色三视图,并保留参考图中头盔几何结构和装甲纹理等特定视觉细节。

Author Shams Date 2026-06-29 Language en
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Use the uploaded reference image as the primary character design reference, preserving the overall silhouette, proportions, futuristic apparel layering, helmet geometry, visor shape, stone-like brutalist armor surfaces, black hooded coat, and distinctive glowing orange accents. Generate a high-resolution, full-body character turnaround sheet on a clean {argument name="背景颜色" default="white"} background. Show the character from three angles: front, 45-degree side, and back. The character ({argument name="角色名" default="SF-01"}) is a {argument name="角色类型" default="futuristic scout"}. Maintain total consistency in the armor’s weathered stone texture and the glow intensity of the visor and equipment.
请使用上传的参考图作为主要角色设计依据,保留其整体轮廓、比例、未来感服装层次、头盔几何结构、面罩形状、类石质粗野主义装甲表面、黑色连帽外套以及独特的橙色发光点缀。在干净的 {argument name="background color" default="white"} 背景上生成一张高分辨率的全身角色三视图。展示该角色的三个角度:正面、45 度侧面和背面。该角色 ({argument name="character name" default="SF-01"}) 是一位 {argument name="character type" default="futuristic scout"}。请确保装甲的风化石质纹理以及面罩和装备的发光强度保持高度一致。