
碎石 3D 风格迁移
一种精密的风格迁移提示词,可将参考图像中的任何主体转化为具有逼真质感的碎石组合体。
{
"task": "image_to_image_style_transfer",
"input_image": "{{USER_IMAGE}}",
"prompt": "Create a hyper-real 3D studio composition that recreates the main subject from the provided image as a fragmented stone assemblage. The subject must be built from separate, clearly detached rock pieces with small visible gaps between shards (no pieces merging). Material look: fragmented slate + sandstone shards with chiseled edges, crisp fractures, visible stone grain, micro-scratches, and realistic roughness. Color palette: predominantly dark slate with subtle warm-ochre sandstone accents. Lighting: soft studio key light from top-left, gentle fill, subtle contact shadows under each shard, realistic ambient occlusion in crevices, clean reflections kept minimal. Background: minimal off-white seamless backdrop, no texture. Framing: centered, clean, straight-on, subject fully readable. Add a few tiny debris chips floating or resting near the base for depth. Preserve the subject’s identity, proportions, and recognizable silhouette from the input image while transforming all surfaces into stone fragments. Hyper-real, high detail, sharp focus, 8k render quality.",
"negative_prompt": "text, typography, logo, watermark, signature, extra props, busy background, fog, heavy bloom, cartoon, illustration, lowpoly, plastic, metal, glossy paint, melted shapes, merged fragments, unreadable subject, blur, noise, low resolution, oversharpening halos, distorted face/body, extra limbs, deformed geometry",
"output": {
"aspect_ratio": "use_input_aspect_ratio",
"background": "off_white",
"camera": {
"angle": "straight_on",
"framing": "centered",
"distance": "medium"
}
},
"params": {
"style_strength": 0.75,
"identity_preservation": 0.9,
"detail_level": "very_high",
"lighting_preset": "soft_studio_top_left",
"shadow_intensity": "subtle",
"gap_visibility": "clear",
"debris_chips": "few_tiny",
"no_text": true
}
}{
"task": "image_to_image_style_transfer",
"input_image": "{{USER_IMAGE}}",
"prompt": "创建一个超写实的 3D 工作室构图,将所提供图像中的主体重建为碎石组合体。主体必须由分离的、清晰脱离的岩石碎片构成,碎片之间有可见的小缝隙(碎片不得融合)。材质外观:碎板岩 + 带有凿刻边缘的砂岩碎片,清晰的断裂面,可见的石材纹理,微小的划痕以及逼真的粗糙度。调色板:以深色板岩为主,点缀微妙的暖赭色砂岩。光照:左上方柔和的工作室主光,柔和的补光,每个碎片下方有微妙的接触阴影,缝隙处有逼真的环境光遮蔽,保持极简的干净反射。背景:极简的米白色无缝背景,无纹理。构图:居中,干净,正视,主体完全可辨。在底部附近添加一些微小的碎片残渣以增加深度。在将所有表面转化为石块碎片的同时,保留输入图像中主体的特征、比例和可识别的轮廓。超写实,高细节,清晰对焦,8k 渲染质量。",
"negative_prompt": "文字,排版,标志,水印,签名,多余道具,杂乱背景,雾气,强光晕,卡通,插画,低多边形,塑料,金属,光泽漆,融化的形状,合并的碎片,主体不可辨,模糊,噪点,低分辨率,过度锐化的光晕,扭曲的脸部/身体,多余的肢体,变形的几何结构",
"output": {
"aspect_ratio": "use_input_aspect_ratio",
"background": "off_white",
"camera": {
"angle": "straight_on",
"framing": "centered",
"distance": "medium"
}
},
"params": {
"style_strength": 0.75,
"identity_preservation": 0.9,
"detail_level": "very_high",
"lighting_preset": "soft_studio_top_left",
"shadow_intensity": "subtle",
"gap_visibility": "clear",
"debris_chips": "few_tiny",
"no_text": true
}
}