
Clockrunner 蒸汽朋克项目
生成一张 15 格单色电影级项目,描绘蒸汽朋克时空走私者在浮空钟表城市中的追逐场景。
Goal: Create a professional film storyboard sheet for {argument name="project title" default="CLOCKRUNNER"}, a monochrome pencil-and-ink cinematic storyboard set in a steampunk fantasy world of floating clockwork cities above clouds.
Canvas: Wide horizontal storyboard sheet, approximately 16:9, off-white paper texture, thin black panel borders, hand-drawn production-board aesthetic. Add a top header with PROJECT: {argument name="project title" default="CLOCKRUNNER"} on the left, SCENE: {argument name="scene number" default="01"} near the top center, and DURATION: {argument name="duration" default="~15 SEC (24 FPS)"} on the right.
Layout: Use exactly 15 numbered storyboard panels arranged in a clean grid: three rows of five panels. Each panel has a small boxed number in the upper-left corner and a caption block underneath with shot type plus action description. Beneath the 15 panels, add a bottom production strip containing: one character portrait box on the left, a character design notes text box beside it, a visual style notes text box, several full-body/action pose sketches of the heroine across the bottom center, and two detailed chronometer/clock device sketches on the bottom right.
Storyboard panels, exactly 15:
1. Wide establishing shot: a colossal floating city of gears and clock towers drifts above an endless sea of clouds; a narrow metal rail stretches between two suspended platforms.
2. Tracking shot: a young time-smuggler sprints along the rail, mechanical debris raining from above as warning sirens echo.
3. Medium shot: she leaps over broken sections of track; a giant clock mechanism collapses behind her.
4. Close-up: determined eyes and a glowing pocket chronometer spinning in her hand; no panic, only focus.
5. Wide shot: ahead, the rail ends abruptly; a massive gap separates her from the next platform.
6. Medium wide: she accelerates toward the edge; steam erupts from vents beneath the track.
7. Action shot: she launches into the air, coat billowing behind her as she reaches forward.
8. Wide shot: she falls through open sky, far below, clouds swirl around ancient machinery.
9. Close action: a retractable energy tether fires from her wrist; the cable streams toward a rotating clock tower.
10. Medium shot: the tether locks onto a moving gear; the sudden pull swings her across the void.
11. Close shot: she races along the tether; blue sparks trail behind her boots.
12. Wide tracking shot: the camera follows as she glides between giant rotating clock faces, narrowly missing gears spinning all around her.
13. Medium close: she lands briefly on a spinning gear; without stopping, she launches again.
14. Dynamic angle: she bursts through a ring-shaped time portal; fragments of glowing clockwork spiral around her.
15. Wide final shot: she emerges above a luminous city hidden inside the clouds; the horizon glows with golden light as she races toward her destination.
Character: The heroine is {argument name="character name" default="The Clockrunner"}, a female mid-20s athletic agile time-smuggler with short silver hair and asymmetrical bangs, long weathered coat with mechanical details, utility belt filled with time-tech gadgets, glowing pocket chronometer as signature item, steampunk sci-fi aesthetic, fast, fearless, highly resourceful.
Bottom strip details: Include exactly 1 character portrait box, exactly 2 text note boxes, exactly 5 small full-body/action pose studies of the heroine, and exactly 2 chronometer/clock device drawings. The character portrait may have a soft blurred or shaded face area but must still show hair, coat collar, shoulder armor, straps, and clockwork accessories.
Visual style: Cinematic storyboard illustration, ultra-detailed ink sketch, dynamic action composition, steampunk fantasy world, floating cities and giant clockwork structures, high motion energy, monochrome pencil rendering, concept-art quality, 16:9 storyboard panels, film-production storyboard layout, consistent character design across all shots. Use dense hatching, graphite shading, weathered paper, tiny technical details, dramatic perspective, clouds, gears, rails, towers, chains, smoke, and sparks.
Constraints: Keep everything black, gray, and sepia-toned like a scanned pencil production sheet. Make the text legible and in English. Do not add extra panels beyond the 15 listed. No color painting, no photorealism, no modern city elements, no watermark.目标:为 {argument name="project title" default="CLOCKRUNNER"} 创建一张专业的电影项目表,这是一个以云端浮空钟表城市为背景的蒸汽朋克奇幻世界,采用单色铅笔与墨水风格的电影级项目。
画布:宽幅横向项目表,比例约为 16:9,米白色纸张纹理,细黑色边框,手绘制作项目美学。顶部页眉左侧标注 PROJECT: {argument name="project title" default="CLOCKRUNNER"},顶部中央附近标注 SCENE: {argument name="scene number" default="01"},右侧标注 DURATION: {argument name="duration" default="~15 SEC (24 FPS)"}。
布局:使用精确的 15 个编号项目格,排列为整洁的网格:三行五列。每个格子的左上角有一个小方框编号,下方配有包含镜头类型和动作描述的说明栏。在 15 个格子下方,添加一个底部制作条,包含:左侧一个角色肖像框,旁边一个角色设计说明文本框,一个视觉风格说明文本框,底部中央分布着几个女主角全身/动作姿态草图,右下角有两个详细的计时器/钟表装置草图。
项目格,共 15 个:
1. 大全景:一座巨大的齿轮与钟楼浮空城市漂浮在无尽的云海之上;一条狭窄的金属轨道延伸在两个悬浮平台之间。
2. 跟拍镜头:一名年轻的时空走私者沿着轨道疾驰,机械碎片从上方坠落,警报声回荡。
3. 中景:她跳过断裂的轨道;一个巨大的钟表机构在她身后崩塌。
4. 特写:坚定的眼神和她手中旋转的发光怀表;没有惊慌,只有专注。
5. 全景:前方轨道突然中断;巨大的裂缝将她与下一个平台隔开。
6. 中全景:她向边缘加速;轨道下方的通风口喷出蒸汽。
7. 动作镜头:她跃入空中,外套在身后飘动,伸手向前。
8. 全景:她穿过开阔的天空坠落,下方云层围绕着古老的机械盘旋。
9. 动作特写:一个可伸缩的能量缆绳从她手腕射出;缆绳流向一座旋转的钟楼。
10. 中景:缆绳锁住一个旋转的齿轮;突如其来的拉力将她甩过虚空。
11. 特写:她沿着缆绳疾驰;靴子后方拖曳着蓝色火花。
12. 宽幅跟拍镜头:摄像机跟随她穿梭在巨大的旋转钟面之间,惊险地避开周围旋转的齿轮。
13. 中特写:她短暂地落在旋转的齿轮上;不停留地再次起跳。
14. 动态角度:她冲破一个环状的时空传送门;发光的钟表碎片在她周围盘旋。
15. 最终全景:她出现在云层中隐藏的璀璨城市上方;地平线闪烁着金色的光芒,她向着目的地疾驰而去。
角色:女主角为 {argument name="character name" default="The Clockrunner"},一名 20 多岁、运动神经发达、敏捷的时空走私者,留着银色短发和不对称刘海,穿着带有机械细节的长款风衣,腰间系着装满时间科技装置的工具带,标志性物品是发光的怀表,具备蒸汽朋克科幻美学,动作迅速、无畏且足智多谋。
底部条细节:包含 1 个角色肖像框,2 个文本说明框,5 个女主角全身/动作姿态研究草图,以及 2 个计时器/钟表装置绘图。角色肖像的面部区域可以有柔和的模糊或阴影,但必须展示头发、外套领口、肩甲、绑带和钟表配件。
视觉风格:电影级项目插画,超精细墨水草图,动态动作构图,蒸汽朋克奇幻世界,浮空城市和巨大的钟表结构,高运动能量,单色铅笔渲染,概念艺术品质,16:9 项目格,电影制作项目布局,所有镜头中的角色设计保持一致。使用密集的排线、石墨阴影、风化纸张、微小的技术细节、戏剧性的透视、云朵、齿轮、轨道、塔楼、链条、烟雾和火花。
约束:保持所有内容为黑色、灰色和深褐色,如同扫描的铅笔制作表。确保文字清晰且为英文。不要在列出的 15 个格子之外添加额外格子。禁止彩色绘画,禁止照片级真实感,禁止现代城市元素,禁止添加水印。