3D 技术参考表
一个复杂的 3D 技术图示提示词,用于创建带有动作指示和编号面板的单色 4x4 角色参考表。
[STYLE]
Monochrome grayscale illustration, 3D-rendered character, clean {argument name="sheet type" default="instructional reference sheet"}, white background, comic-style cell grid layout, technical diagram aesthetic.
[LAYOUT]
{argument name="grid layout" default="4×4 grid layout"} with a total of 16 panels. Each panel is separated by thin black border lines. Cells are numbered from 1 to 16, with consistent panel sizes.
[CHARACTER]
image1 (the same character appears consistently in all panels)
[PANEL STRUCTURE – per cell]
Top-left: bold number badge + {argument name="text content" default="English title text"}
Center: full-body character pose illustration
Bottom-left: English description text (3–4 lines)
Overlay: directional arrows indicating movement
[ARROWS / MOTION INDICATORS]
Curved arrows, straight arrows, and circular rotation indicators placed around the character to show motion flow and direction.
[RENDERING STYLE]
Highly detailed 3D sculpted style, soft studio lighting, subtle shadows, no color, grayscale shading, clean linework, game concept art quality.
[NEGATIVE]
No background scenery, no color tones, no additional characters, no complex background. [风格]
单色灰度插图,3D 渲染角色,简洁的 {argument name="sheet type" default="教学参考表"},白色背景,漫画风格单元格网格布局,技术图示美学。
[布局]
{argument name="grid layout" default="4×4 网格布局"},共 16 个面板。每个面板由细黑边框分隔。单元格从 1 到 16 编号,面板尺寸一致。
[角色]
image1(同一角色在所有面板中保持一致)
[面板结构 – 每个单元格]
左上角:粗体数字徽章 + {argument name="text content" default="英文标题文本"}
中心:全身角色姿势插图
左下角:英文描述文本(3–4 行)
叠加层:指示运动方向的箭头
[箭头 / 动作指示]
围绕角色放置的弯曲箭头、直线箭头和圆形旋转指示器,以展示运动流向和方向。
[渲染风格]
高度精细的 3D 雕刻风格,柔和的摄影棚灯光,细腻的阴影,无色彩,灰度明暗处理,干净的线条,游戏概念艺术品质。
[负面提示]
无背景场景,无色调,无额外角色,无复杂背景。